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JE's Artworks
Friday, March 6, 2009
Psychotic progression - Part 2
More updates. I finally ran the ambient occlusion on the house. This is just a simple screen capture from the mesh browser in Unreal.
Here's a screen capture of the house in the level.
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About me
jlesp
Dallas, TX, United States
I'm a 3D artist with 4 1/2 years of experience working in the game industry with 3 shipped titles. Shipped games: Brothers in Arms: Road to hill 30, Earned in Blood, and Hell's Highway.
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Joe Espinoza's Portfolio
1971 Plymouth Cuda
The Phatasm Cuda
Blog Archive
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2009
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April
(1)
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March
(5)
Werewolf
Phantasm Cuda
Psychotic progression - Part 3
Psychotic progression - Part 2
Psychotic progression - Part 1
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February
(5)
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January
(1)
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2008
(1)
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August
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